Get in touch
For tool questions, project collaboration, or general inquiries, you can contact me directly here without leaving the portal.
Your game idea probably isn’t new. That doesn’t make it irrelevant. Players who love a lane are usually hungry for more of it.
R.U.S.H. feels incredible, but many Tekken players are mistaking freedom of movement for actual footsies.
The difference isn't the budget or the engine. It is a trait that is becoming increasingly rare in large studios: Deep Genre Literacy.
The first production box is online. SSH access is stable, nginx is serving correctly, and the node is finally reachable from the outside.
Initial portal assembly: boot sequence configured, window system mapped out, and the first version of the desktop fantasy made interactive.
Notes from building the corrupted datascape background: balancing motion, glow, and texture so the screen feels alive without overwhelming everything above it.
Planning the long-term structure: devlog entries, gallery drops, audio notes, and project documentation all need a place in the same system.